Polygon Optimization
Streamline your geometry by removing unnecessary faces and invisible vertices to improve rendering performance. I specialize in simplifying complex geometry by carefully analyzing your models to identify and remove invisible or unnecessary faces. This focused optimization leads to a notable decrease in vertex count while preserving the visual quality of your asset. You will receive an optimized 3D model along with a comprehensive report detailing the performance improvements, making it suitable for developers striving to achieve specific frame-rate objectives. My approach fosters effective communication, featuring regular updates and straightforward progress tracking through online messaging and file sharing. I am dedicated to providing high-quality, optimized 3D models tailored to your requirements, supporting you in reaching your objectives.
Price:
€ 250.00
Key features
Category:
Service
Format:
Service
Use case:
3D optimization
Compatibility:
3ds Max, Blender, Maya, Substance Painter, Unity, Unreal Engine
Tags:
Performance, Polygons
Themes:
Optimization
Vendor: Richardson Urias
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