File Conversion
Ensure your assets work across any software ecosystem with precise format migration preserving scale and textures. With expertise in various formats, I ensure your assets arrive at their destination without compatibility issues. I support a diverse range of formats, such as OBJ, STL, FBX, and GLB, making it easy to transfer projects between modeling tools, game engines, and slicers. The process involves a careful review and conversion of 3D files from one format to another, ensuring that scale, geometry, and texture data are preserved throughout. This guarantees that your assets will consistently look and perform as expected, without compromising quality. The workflow is designed for smooth collaboration. I begin by gathering your input on the preferred file format and details of the original asset. Once I have this information, I meticulously convert the file in accordance with industry standards and return the converted asset to you in the specified format. If needed, feedback loops can be established to ensure your satisfaction. The final output consists of clean, properly formatted files ready for use in your chosen application or software, including OBJ, STL, FBX, and GLB. Additionally, I can provide relevant images or videos to enhance your project. I prioritize communication, maintaining an open dialogue through online messages and file exchanges to ensure a smooth and efficient process. My aim is to deliver high-quality results that align with your needs, allowing you to focus on what truly matters—your creative work.
Price:
€ 150.00
Key features
Category:
Service
Format:
Service
Use case:
Format conversion
Compatibility:
3ds Max, Blender, Cura, Maya, PrusaSlicer, Unity, Unreal Engine, web applications
Tags:
Conversion, Format
Themes:
Utility
Vendor: Jones Janelle
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