Workflows and innovations in 3D
7 July 2025
13 min read
What are 3D designers looking for in VR/AR in 2025?
The 3D industry is currently on the brink of a transformative era, largely defined by the convergence of artificial intelligence (AI), real-time rendering capabilities, and the widespread integration of VR/AR—alongside a growing emphasis on sustainable design principles. The AR/VR market is experiencing significant growth and is projected to expand substantially by 2030. This surge is not merely a technological trend but is driven by concrete advancements and rising demand across various sectors.
This market maturation means that 3D designers are now expected not only to explore creative possibilities but also to efficiently produce high-quality, production-ready VR/AR content. The focus is shifting from purely experimental creativity to integrated, performance-oriented workflows that align with industry demands.
Key Needs of 3D Designers in VR/AR
3D designers are increasingly seeking tools that allow them to bypass traditional, labor-intensive 2D workflows and dive directly into 3D creation within immersive environments. This direct 3D approach significantly accelerates the transition from initial concept to final execution. Virtual prototyping is proving to be a game-changer, eliminating the need for costly and time-consuming physical prototypes, thereby saving substantial time, effort, and budget.
AR/VR tools have demonstrated high efficiency, speeding up the design process by up to 60% and enabling up to four times more design iterations compared to traditional methods. Notably, game developers report that VR tools like Gravity Sketch can accelerate the concept-to-implementation phase by up to 50%—a critical advantage for agile development cycles.
A key priority for designers is minimizing or entirely eliminating reliance on physical prototypes. VR technology directly addresses this need by enabling comprehensive virtual testing and validation of designs. This virtual-first approach dramatically reduces the number of required physical prototypes, leading to significant material and production cost savings. By testing and refining designs virtually, companies can avoid the substantial expenses typically associated with traditional prototyping processes. VR has already proven its value in sectors like automotive design, helping teams create more accurate and realistic concepts at earlier stages of development.
The consistent emphasis on “faster workflows,” “fewer physical prototypes,” and “cost efficiency” signals a fundamental shift in design methodology. This is not a mere incremental improvement—it represents a move toward a “virtual-first” paradigm. In this new model, the initial and most intensive phases of design, testing, and validation are expected to occur primarily in XR environments.
This paradigm shift means designers need advanced tools that support true 3D creation from the conceptual stage, rather than simply converting existing 2D ideas into 3D. A virtual-first approach demands not only powerful visualization capabilities but also robust 3D modeling and editing functions within VR/AR environments. Additionally, seamless integration with existing CAD/BIM systems is essential to prevent data loss, ensure accuracy, and avoid time-consuming rework—ultimately making the entire digital pipeline more efficient.
Unprecedented Demand for Hyper-Realistic Visualization
The demand for hyper-realistic visualizations is at an all-time high. Advances in rendering engines continuously push the boundaries of what’s possible in terms of realism. Real-time rendering is revolutionizing the way visualizations are created, offering instant feedback and interactive capabilities that significantly streamline the creative process. Cutting-edge technologies such as path tracing and AI-assisted denoising allow artists to achieve near-perfect realism. The trend of hyper-realistic 3D animation is becoming increasingly accessible, largely thanks to breakthroughs in rendering technology and AI integration. Photorealistic VR rendering now merges real-time responsiveness with the high quality once exclusive to offline rendering.
Designers are seeking AR tools that offer true-to-scale object placement within real-world environments, enabling highly accurate layout planning. VR provides full-scale perspective, invaluable for precise spatial planning—ensuring that pathways, layouts, and furniture arrangements are ergonomic and functional. A critical feature is VR’s ability to accurately simulate both artificial and natural lighting conditions. This allows clients to visualize how a space will appear at different times of day or under varying lighting scenarios—especially useful for environments like offices, kitchens, and retail spaces where lighting plays a crucial role.
AI advancements are significantly enhancing AR and VR capabilities, improving rendering, tracking, and processing performance. These innovations have a profound impact on gaming, leading to more realistic 3D characters and environments, while enabling dynamic game scenarios and interactivity.
The ongoing demand for “hyper-realistic visuals” and “unmatched realism,” alongside the requirement for “real-time rendering,” presents a fundamental paradox. Achieving high realism has traditionally required immense computing power and long render times—directly conflicting with the need for real-time performance. Research suggests that resolving this paradox lies in combining advanced techniques such as AI-assisted denoising, path tracing, GPU-accelerated rendering, and optimization capabilities of modern game engines like Unity and Unreal Engine. Designers are therefore looking for intelligent tools that can automatically or semi-automatically balance visual fidelity and performance, often leveraging AI and cloud-based solutions.
This strong push toward real-time photorealism isn’t just about aesthetics—it’s deeply functional. It enables dynamic design decision-making, highly interactive client presentations, and virtual prototyping that closely mimics the physical world, reducing errors and speeding time to market. The ability to accurately simulate lighting and spatial relationships in real-time is a transformational capability for industries like architecture and interior design.
Overcoming Technical Barriers
A constant challenge for 3D designers is achieving the right balance between model complexity and real-time rendering performance. Excessive use of polygons and high-resolution textures can cause performance issues such as lag, dropped frames, and device overheating. To combat this, experienced 3D modelers employ various optimization techniques, including polygon count reduction (often achieved through low-poly modeling combined with normal maps), efficient texture compression, and implementation of Level of Detail (LOD) systems. Since VR requires a consistently high frame rate for comfortable use, polygon management and optimization are top priorities.
AR/VR models must run seamlessly in real-time on devices that often have limited computational power. This requires adaptability across a wide range of hardware, including different AR headsets, VR goggles, and mobile devices—each with unique specifications in processing power, field of view (FOV), refresh rates, and resolution constraints. For example, VR models must be rendered at 90Hz or higher to prevent motion sickness.
A major obstacle is the lack of seamless compatibility between different software platforms. Most CAD programs use proprietary file formats that are not directly compatible with AR/VR platforms. Converting these files while preserving accuracy can be a difficult and error-prone process. This limited interoperability significantly hampers content portability and cross-platform collaboration. Designers are actively seeking tools that support widely accepted export formats such as FBX, OBJ, and glTF. Encouragingly, the STEP AP242 format is emerging as a universal standard for CAD data exchange, offering promise in alleviating many of these compatibility issues.
Technologies and Tools Addressing These Needs
AI Integration Artificial Intelligence (AI) is recognized as one of the most powerful forces accelerating the evolution of VR. AI-driven tools are revolutionizing 3D design workflows by optimizing repetitive and labor-intensive tasks such as UV unwrapping, texture generation, and scene lighting. AI significantly streamlines environment generation, dramatically reducing the need for extensive manual work by 3D artists. Furthermore, AI-based tools are now capable of generating complex motion graphics with minimal human input. By 2025, AI tools are expected to act as intelligent design assistants, offering quick and actionable feedback based on best practices and market trends. AI can also rapidly generate basic 3D models from simple text prompts or 2D images, providing a solid foundation for further refinement.
AI’s generative capabilities extend to the automatic creation of complex environmental elements like mountains or forests, making the design process much faster and more cost-efficient. AI integrates seamlessly into VR workflows, not only automating modeling tasks but also offering design optimizations and even simulating user behavior within a space to improve functional planning. Advanced AI algorithms can analyze client preferences in real time and recommend modifications, further enhancing the design experience. Generative AI tools are proving invaluable for rapid prototyping, allowing designers to produce mockups and wireframes from simple prompts or sketches.
Digital avatars now bridge the gap between the physical and digital worlds, transforming customer service and offering companies a new way to interact with clients. AI-driven 3D characters are reshaping how businesses engage with consumers. These avatars are becoming highly realistic, with advanced speech synthesis and natural language processing enabling non-playable characters (NPCs) and virtual assistants to understand and respond with realistic tone and behavior. AI’s ability to create highly personalized models is evident in healthcare, where it can analyze patient-specific data (e.g., bone structure, skin texture) to create perfectly fitted prosthetics or implants. In 2025, AI is poised to elevate the AR/VR experience to a new level, enabling hyper-personalized interactions that adapt to individual user preferences.
Research consistently shows that AI automates “repetitive tasks,” generates “environments,” and provides “design optimizations.” This trend indicates that AI’s core role is not to replace the creative essence of 3D design but to greatly enhance it. By relieving designers of tedious manual work, AI enables them to focus on higher-level conceptualization, complex problem-solving, and rapid iteration and personalization. This positions AI as a “creative amplifier,” allowing designers to achieve more, faster, and with greater precision. For 3D designers, this signals a major shift in skill sets—they will need to develop the ability to effectively prompt, guide, and manage AI tools, shifting their expertise from purely manual creation to intelligent oversight and refinement. This also implies a continuous need for quality control and cleanup processes, as AI-generated 3D content may still face issues with clean topology and consistent output.
Challenges and How to Overcome Them
A significant barrier for 3D designers and studios is the high cost associated with high-performance VR/AR hardware. Forecasts indicate that by 2024, average VR hardware costs may reach $1,500, potentially limiting access for many professionals. Beyond hardware, AR/VR projects often involve high development costs due to specialized expertise and required resources.
Current hardware cannot deliver full immersion without compromises. Headsets and displays often fall short of natural field of view, resolution, refresh rates, and eye comfort. Computational power is often lacking to render fully photorealistic, interactive virtual worlds—especially multi-user environments. Storage and bandwidth limitations are also critical, as demand for VR content and updates is quickly outpacing increases in storage capacity. Input devices like motion engines, sensors, and hand tracking can still deliver clunky or inaccurate input, hindering natural interaction. Additionally, limited compatibility between various devices, platforms, and content creation tools creates friction and impedes broader adoption. Other challenges include blurry visuals, narrow FOV, low refresh rates, and rapid battery drain.
Creating immersive virtual environments and seamlessly overlaying digital content onto the real world requires sophisticated programming, frameworks, and platforms. The industry currently lacks well-established standards or unified development environments, making content creation and sharing more complex. UI/UX development in 3D space is inherently challenging, as traditional 2D UI patterns are often ineffective. Even minor latency (lag) between user action and system response can break immersion. User discomfort, including nausea, eye strain, and disorientation—especially with low-quality hardware or poorly optimized software—is a significant concern. Additionally, mastering complex 3D modeling software often demands a steep learning curve.
AR/VR technologies collect vast amounts of user data, including eye tracking, gestures, real-world location, and surroundings. This raises major concerns about surveillance, potential hacking, data manipulation, exposure of sensitive personal information, and lack of user data ownership or control. Ethical considerations, such as potential data misuse and intrusive advertising, must be carefully addressed by AR/VR tech developers.
Creating realistic, high-quality assets for AR/VR often involves high production costs, requiring significant time and financial investment. Ensuring interactivity is another challenge—static environments are no longer enough; users expect dynamic and responsive virtual worlds. Maintaining user engagement and immersion is key, as poor design can easily shatter the illusion. Additionally, creating complex, highly detailed models or large environments can be exhausting and time-consuming, sometimes taking hours, days, or even weeks.
Recommendations for 3D Designers in 2025
Mastering New Tools and Technologies
To remain competitive and innovative, 3D designers must continuously expand their technical repertoire. This includes mastering industry-standard software such as Blender, Maya, ZBrush, and Substance Painter—foundational tools for high-quality 3D asset creation. Proficiency in leading game engines like Unity and Unreal Engine is crucial, as these platforms are core to building dynamic, interactive 3D environments in AR/VR. Designers should actively explore and integrate cloud-based collaboration tools like RealityMAX and Spline, which facilitate real-time teamwork and streamline workflows. Deep familiarity with AI-driven design tools is becoming essential, given their role in task automation, content generation, and design optimization. A platform-agnostic approach is recommended, focusing on tools compatible with OpenXR to ensure maximum compatibility with evolving VR/AR hardware.
These recommendations clearly indicate that the role of the 3D designer is undergoing significant transformation. It is no longer limited to artistic craftsmanship and manual creation—it increasingly involves understanding complex technical pipelines, optimizing performance across platforms, and coordinating multiple tools and AI assistants. This evolution positions designers not just as creators but as “workflow orchestrators” and tech integrators. It demands continuous learning and adaptability as top qualities for success. Designers must prioritize understanding the broader ecosystem of tools and how they interconnect within larger workflows rather than focusing solely on isolated software skills. This holistic understanding will enable them to create more efficient and innovative immersive experiences.
Prioritizing Optimization and UX Design
Designers must prioritize performance optimization to ensure smooth real-time operation on VR/AR devices without sacrificing visual quality. Implementing Level of Detail (LOD) generation is essential to balance performance and visual fidelity, allowing models to adjust complexity based on user proximity. Regular and thorough testing in VR environments is vital for ensuring immersive scale and natural interaction—crucial for user comfort and engagement. Emphasis on intuitive interactions, including gesture-based control and eye tracking, is necessary to create seamless and natural user experiences in 3D space. UX designers should aim for minimalist, context-aware interfaces that avoid clutter, as traditional 2D UI paradigms often fail in immersive environments. Maintaining a consistent high frame rate (at least 90 FPS) and avoiding unnatural movement are critical to preventing nausea and ensuring user comfort.
The repeated emphasis on avoiding motion sickness, ensuring natural interactions, and optimizing for comfort elevates UX design from a “nice-to-have” to a core technical competency for 3D designers in XR. A visually perfect 3D model or environment is useless if it causes discomfort or is unintuitive to navigate. This means designers must understand not only visual aesthetics and technical modeling but also fundamental principles of human physiology and psychology in immersive settings. Designers need to develop skills in user research, conduct thorough usability testing specifically in XR environments, and cultivate a deep understanding of spatial computing principles. The ability to design for comfort and intuitive interaction will become just as vital as artistic talent.
Conclusion In 2025, 3D designers working in VR/AR will primarily seek tools and workflows that deliver enhanced efficiency, seamless collaboration, unparalleled visual realism, and intuitive user experience. They also demand solutions that effectively overcome persistent technical barriers. The transformative role of AI, the widespread adoption of real-time rendering, and increasing reliance on cloud-based solutions are reshaping the industry—making these aspirations attainable.
While challenges related to hardware limitations, development complexity, and privacy concerns remain, the industry is making significant strides in addressing them through continuous innovation and collaborative effort.